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NPC Generator

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Advanced [show]


Frederick Kensley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear grey pants and tee shirts. His golden hair is singed and shortened. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.

History: When he was but 3 years old his parents immigrated from the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: To be a Weaver again; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Frederick Kensley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His long white hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of western immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Immigrant, Adventurer. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lance Marston, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Don Colby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses like a well dressed Spy does. He is an epitome of beauty. His red hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.

History: Don was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: To be a Performer again; and to prove his worth to the world

Ideals: Persistence. Flaws: Depressed, Impulsive. Bonds: Job, Attractive. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Don Colby, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 11 (+0)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs


Henry Ramsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. With bright white hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a crush on the local Laborer; and to settle down with his crush

Ideals: Gifted, Logical. Flaws: Insane, Antagonistic. Bonds: Has a crush. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Henry Ramsey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)17 (+3) 12 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Bertram Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Bertram Stratford, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 40 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)9 (-1) 13 (+1)12 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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