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Advanced [show]


John Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His silver hair is smooth and relatively long. His fierce blue eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is a Slaad in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Courier for the past few years.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he feels kind of lost in life

Ideals: Pacifist, Opinionated. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

John Tickle, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)8 (-1) 15 (+2)15 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Tiger eye turquoise (5 gp). Sardonyx (30 gp). Deep green spinel (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Bernard Alston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Bernard Alston, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)14 (+2) 16 (+3)17 (+3)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length red hair. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Bookbinder mother left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Enemies, Criminal record. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Henry Barlow, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His white hair is greasy and uncared for. This green eyed northerner is not easily forgotten.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Tim grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Enemies, Rich, Adventurer, Immigrant. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Acton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Norton, Male Human [Permalink]

Personal [hide]

Description: A 6'4" western man, he prefers to wear flannel. His golden hair is unkempt and raggedy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Lance was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Fletcher job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Passionate, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Lance Norton, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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