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Advanced [show]


Theobald Cason, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Barrister profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He struck the Locksmith job and began his own company from there.

Motivation: Revenge; and someone believes him a fraud

Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Poor. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Cason, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Manfred Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His head has been shaved. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was always a brilliant, if unscrupulous mind. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Mundane, Fearful, Insane. Bonds: Poor. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Manfred Tenley, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Dean Woods, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and tends to wear a white poncho over his likewise colored trousers and shirt. He has a very tight haircut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants his loneliness to end; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Rich, Has a crush. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Dean Woods, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He wears a small hat to cover his moderate length blonde hair. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He got into the Fletcher business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to open a new tavern.

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Shane Fidget, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Alexandre Berkeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a red tunic with brown highlights, and long yellow pants that bunch up around his shoes. His hair, while still mostly red, has prominent grey streaks. He has a dull look in his gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Expand his business; and he has decided he is irredeemable

Ideals: Professionalism. Bonds: Poor, Job, Mentor, Criminal record. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Alexandre Berkeley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)8 (-1) 8 (-1)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp.


Social Check DCs

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