Arnold Anderton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His auburn hair is matted, messy, and big. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He got away from his former life and has fallen to alcoholism.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Addict, Insane. Bonds: Poor, Adventurer. Occupation: Carpenter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 7 (-2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
Possessions: 400 gp. 1 Minor magic item.
Alexandre Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Junk Dealer, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and wants his loneliness to end
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Poor, Nature. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Gomory Alston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear violet pants and tee shirts. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Gomory was born the youngest of three triplets. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a mason and was forced into it by his family
Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Family. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 9 (-1) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Simon Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. He has violet eyes.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born blind and as such lacked many opportunities for work. While studying, he fell in love. They married and had a son. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Flaws: Disease. Bonds: Attractive, Job, Rich, In love. Occupation: Priest
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1000 sp.
Gunter Copeland, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green pants and tee shirts, and carries whips. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes peer out from beneath his broad green hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Fighting, Passionate, Artistic. Bonds: Immigrant, Family. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 19000 cp. 1 Darkwood Buckler. 1 Chain shirt. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
