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NPC Generator

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Advanced [show]


Roger Burton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports blue clothing, slightly heavier than average wear. His silver hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Job, Rich. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Burton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)9 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He has red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He comes from a rich eastern family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He has a crush on the local Unemployed; and money/treasure

Ideals: Fighting, Philantrophist. Bonds: Has a crush, Rich, Military. Occupation: Sailor

Voice: High pitched and raspy

Attributes [hide]

Frederick Livingstone, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)17 (+3) 15 (+2)13 (+1)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 25000 cp.


Social Check DCs


Lance Bradly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He wears a wide-brimmed hat to hide his balding. He has a dull look in his blue eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy, self-centered, vain, and jealous.

History: Lance was born the youngest of three triplets. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Selfish. Bonds: Attractive, Adventurer, Family, Nature. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Lance Bradly, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 7 (-2)13 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. Violet garnet (600 gp). Golden pearl (100 gp). Black pearl (600 gp).


Social Check DCs


Miles Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down, and carries quarterstaffs. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. His childhood dream was to be a Servant, but he was a colossal failure. He tends to his Cook job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Cook

Voice: Raspy

Attributes [hide]

Miles Cotton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


John Heiser, Male Human [Permalink]

Personal [hide]

Description: This northern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His golden hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are brown.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Forgetful. Bonds: Poor, Immigrant, Slave. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

John Heiser, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)10 (+0) 17 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs

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