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NPC Generator

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Advanced [show]


Ernest Barclay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man sports grey clothing, slightly heavier than average wear. With a patchy silver beard and wild silver hair. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical, Artistic. Flaws: Antagonistic, Insane. Bonds: Poor. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Ernest Barclay, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Balimaar Fidget, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair and beard is wavy and long. His blue eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal writing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Shy, Disease, Racist. Bonds: Poor. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Balimaar Fidget, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Anselm Emsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a very tight haircut. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Anselm was born in the west. At a young age he loved to build and create. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to share knowledge with the world

Ideals: Entrepeneur, Gifted, Persistence. Flaws: Shy. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Anselm Emsworth, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Badger, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fancy grey suit. He sports a long white beard, and similarly colored long hair. He has green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Reynard hails from a village terrorized by gnolls. He worked as a nervous Fortune-teller and found it very stressful. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud

Ideals: Disciplined. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Reynard Badger, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 6 (-2)9 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Terran, Draconic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Frederick Abram, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. His hair is white and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature, Immigrant, Job. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Frederick Abram, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Chrysoprase (50 gp). Peridot (50 gp). Black pearl (800 gp).


Social Check DCs

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