Charles Huckabee, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Charles will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Extrovert. Flaws: Insomniac, Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Beggar
Voice: Sensual and smooth
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 3 Acid flasks. 1 Antitoxin. 2 Alchemist’s fire.
Roland Elton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying golden hair a little too much giving a sharp golden color. This violet eyed northerner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to get laid; and to settle down with his crush
Ideals: Athletic, Justice. Bonds: Slave, Nature, Adventurer, Has a crush. Occupation: Ploughman
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2000 sp.
Frederick Soames, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is blonde and curly. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of giants once and for all.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of giants; and money/treasure
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Rich. Occupation: Spice Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Chad Marlowe, Male Human [Permalink]
Personal [hide]
Description: He usually wears his yellow robe and has his kukri always slung over his shoulder, and carries kukris. His brown hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born at the edge of vast forest. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Nature. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 17000 cp.
Adam Ainsley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His whole body is exceptionally muscular. He keeps his long silver hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to be a ploughman again
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Jet (100 gp).
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