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NPC Generator

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Advanced [show]


Cory Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He keeps his golden hair in a pixie cut. He is baby faced.

Personality: He likes to make people angry or surprised. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His father raised him in a mountain cabin. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Justice. Flaws: Antagonistic, Ugly, Fearful. Bonds: Criminal record, Nature. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Cory Wordsworth, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 17 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Theobald Beckwith, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet tunic with brown highlights, and long grey pants that bunch up around his shoes. He wears a wide-brimmed hat to hide his balding. He has hazel eyes.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He hasn't been sleeping well lately.

Motivation: Money/treasure; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Nature, Criminal record. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Theobald Beckwith, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 6 (-2)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Goblin, Infernal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 60 pp. Pink pearl (100 gp). Blue quartz (9 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Balimaar Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting black shirt and pants. He has a very tight haircut. His violet eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered poetry. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Balimaar Sutherland, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 sp. 1 Simple lock. 1 Silk rope.


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a white suit, tan shirt, and violet tie. He keeps his golden hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Nicholas Addington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 8 (-1)7 (-2)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Aquan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anthony Brandon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his red hair in a pixie cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Junk Dealer in town.

History: The child of a Spice Merchant, who enjoyed hunting, Anthony was taken on many hunting expeditions. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Junk Dealer soon after.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Anthony Brandon, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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