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NPC Generator

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Advanced [show]


Reynard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his silver hair in a pixie cut. He has violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Reynard was born the youngest of three triplets. He was an apprentice working in his mother's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Family. Occupation: Beggar

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Wordsworth, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His long silver hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Slave, Mentor. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Lincoln, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Adelard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a simple white robe with red stripes complete with hood. He has styled his black hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Adelard Atherton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hugh Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. He has a long black beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: He is a bit of a kleptomaniac; and to be a slave trader again

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Military, Job, Criminal record. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Hugh Wheatley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)7 (-2) 15 (+2)16 (+3)
Skills Investigation +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Raymond Marlowe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He wears large thick round spectacles.

Personality: Calm and collected, he is a well trained Adventurer. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raymond was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He's looking for his big break.

Ideals: Optimist. Bonds: Adventurer, Job, In love. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Raymond Marlowe, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)12 (+1) 6 (-2)16 (+3)
Skills Insight +0, Medicine +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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