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NPC Generator

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Advanced [show]


Hubert Digby, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Gardener. His blonde hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he uses money and sex appeal to get what he needs

Ideals: Passionate, Optimist. Flaws: Insomniac. Bonds: Rich, Immigrant, Attractive. Occupation: Gardener

Voice: Slurs words

Attributes [hide]

Hubert Digby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 11 (+0)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He is physically well-built. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert, Gifted. Flaws: Ugly, Insane. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Don Ansley, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Robert Hastings, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His silver hair is thinning but still full. His skin is flawless and his green eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Robert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Attractive. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Robert Hastings, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Solid gold idol (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


William Astley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case, and his gloved hand is found clutching a nunchaku. His hair, while still mostly auburn, has prominent grey streaks. He wears an eyepatch.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist, Artistic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

William Astley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)15 (+2) 8 (-1)14 (+2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A small bag of saffron. (80 gp). A delicate silver chain set with a tourmaline (80 gp).


Social Check DCs


Robert Harley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His black hair is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Robert grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Robert Harley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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