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NPC Generator

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Advanced [show]


Frederick Hayley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a blue armored body suit, with a simple brown line shooting up and back down. His right leg appears badly burned and disfigured. His blonde hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence, Logical. Bonds: Slave. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Frederick Hayley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Robert Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tight fighting clothing, which leaves very little to the imagination. He keeps his long red hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Human compassion; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Job, Mentor. Occupation: Engraver

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Kelsey, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Raymond Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears professional attire, and his gloved hand is found clutching a club. His brown hair is cut short with large spiked bangs in the front. This green eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Roofer profession.

History: Raymond was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Raymond Bradshaw, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Tim Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear flannel. His hair is long and white with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Fighting. Bonds: Attractive, Job, Nature. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Tim Stansfield, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)8 (-1) 17 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Jet (150 gp). Deep blue spinel (300 gp).


Social Check DCs


Randal Wade, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. His brown hair is unkempt and raggedy. His eyes are gray and he is always smoking a pipe.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: He got into the Fisher business at a young age. After coming to the age of reason, Randal took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Fisher for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Randal Wade, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs

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