Roger Barney, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear grey pants and tee shirts. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He keeps his long blonde hair kept up in a rat tail. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Roger is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their son. He worked as a Shepherd, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Entrepeneur. Bonds: Rich, Family, Immigrant. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Aquamarine (600 gp). Violet garnet (600 gp).
Chad Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with Stetson hat. His hair is chestnut and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Addict, Selfish. Bonds: Criminal record, Rich. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Cory Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Hunter and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and to be a roofer again
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich, Job. Occupation: Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp. Zircon (30 gp). Aquamarine (1100 gp). Sard (30 gp). 1 Minor magic item.
Frederick Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has moderate length auburn hair. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.
History: He was born in the east, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to clean up the streets
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Guardian. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. Brown-green garnet (80 gp). Azurite (7 gp). Violet garnet (500 gp).
Hunter Appleton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet armored body suit, with a simple grey line shooting up and back down. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Passionate, Fighting. Bonds: Immigrant, Poor. Occupation: Carpenter
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 1800 sp. Coral (160 gp). Alexandrite (200 gp). Smoky quartz (70 gp).
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