Heward Stanley, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in a clean brown cloak covering his clean studded leather, he is not a threatening figure. His hair is short and black. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Knight father left him crippled. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Enemies, Adventurer. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. Malachite (14 gp). Violet garnet (500 gp).
Roland Clinton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp.
Clerebold Sutton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a fancy grey suit. His hair is short and black. His eyes are a pleasant gray.
Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge
Flaws: Shy. Bonds: Attractive, Slave, Military, Adventurer, Enemies. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 2 Acid flasks. 3 Thunderstones. 2 Alchemist’s fire. 1 Everburning torch.
Ralf Kenley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of death around his neck, and a nunchaku on his belt. His feathered hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people
Ideals: Fighting. Flaws: Ugly, Shy, Racist. Occupation: Jeweler
Voice: Timid voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Raymond Rylan, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's looking for his big break.
Flaws: Antagonistic, Secretive. Bonds: Religious, Adventurer. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Chain shirt. 1 Banded mail. 1 Half-Plate.
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