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NPC Generator

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Advanced [show]


Simon Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long golden beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Performer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Simon Blackwood, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 7 (-2)12 (+1)
Skills Athletics +4, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Don Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. His hair is short and red. His eyes, though not visible through his cowl, are amber.

Personality: Eccentric and domineering, Don will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Glassblower business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Secretive. Bonds: Job, Family, Enemies. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Don Shelly, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 14 (+2)17 (+3)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Frederick Nibley, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Roofer mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Shy, Disease. Bonds: Poor, Immigrant. Occupation: Brewer

Voice: Slow speaker

Attributes [hide]

Frederick Nibley, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Hugh Westbrook, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a fancy brown suit. His hair is short and white. He has several tiny opal earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hugh was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Disciplined, Fighting, Persistence. Bonds: Attractive, Rich, Nature. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Hugh Westbrook, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Lewis Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His hair is silver and curly. He has a dull look in his green eyes.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a plains tribe. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new sculptor responsibilities is difficult

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Nature. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Sydney, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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