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Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. His blonde hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He then took over the family business and is one of the better Painter for hire.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Painter

Voice: German accent

Attributes [hide]

Frederick Birkenhead, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +0, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 4000 sp. Rock crystal (70 gp). Eye agate (15 gp). Red garnet (160 gp).


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is kept up in a ponytail inside a deerstalker hat. His brown eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Baker, who enjoyed hunting, Shane was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the south; and he has decided he is irredeemable

Ideals: Entrepeneur, Disciplined. Flaws: Forgetful. Bonds: Nature, Immigrant. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Reid, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. Carnelian (20 gp). Golden pearl (100 gp). Chrysoberyl (100 gp).


Social Check DCs


Trey Tyndall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Guard. His black hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.

Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Trey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trey. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Guard

Voice: Switch between two voices

Attributes [hide]

Trey Tyndall, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Deception +1, Investigation +5
Senses Passive Perception 10
Languages Common, Terran, Giant, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Adam Morton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His long chestnut hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Adam Morton, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a fancy black suit. He keeps his white hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Flaws: Racist, PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Sage

Voice: Raspy

Attributes [hide]

Bernard Marleigh, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Thieves’ tools. 1 Healer’s kit. 1 Spyglass. 1 Spyglass.


Social Check DCs

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