Gerald Wesley, Male Human [Permalink]
Personal [hide]
Description: This man wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes dart from person to person.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the north to a Mortician, Gerald learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He has achieved small success as a Mortician.
Motivation: He is a bit of a kleptomaniac; and he is greedy
Ideals: Disciplined. Flaws: Insane. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. Brown-green garnet (130 gp). Sardonyx (60 gp).
Hubert Atterton, Male Human [Permalink]
Personal [hide]
Description: This man wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time, and sports empty pouches on his belt. With bright silver hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.
History: A powerful slaver made him what he is. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Mentor, Religious. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Godfrey Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Detective. Beneath his clothing is a huge mess of scar tissue. His white hair is braided into rings. His eyes are gray and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Godfrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Detective like his father before him.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Antagonistic, Secretive. Bonds: Job, Slave. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp. 1 Half-Plate.
Norman Hartford, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Ideals: Opinionated. Flaws: Insomniac, Impulsive. Bonds: Rich, Religious. Occupation: Mortician
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Shane Rodney, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears a fancy black suit, and his gloved hand is found clutching a nunchaku. His long red hair reaches down to his waist. He has blue eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Fighting, Opinionated. Bonds: Attractive, Family, In love, Has a crush. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Tanglefoot bags. 1 Smokesticks.
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