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NPC Generator

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Advanced [show]


Peter Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Optimist. Bonds: Poor, Attractive, Enemies, Religious, Job. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Peter Harrington, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 16 (+3)15 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Lewis Mitchell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His blonde hair is heavily combed to the right. His eyes are violet and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Lewis studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Tanner like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Lewis Mitchell, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Hugh Melancon, Male Human [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is lengthy. His amber eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Rich, Mentor. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Hugh Melancon, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Clerebold Conway, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He has never given up on his music dream.

Motivation: Marry his brother to traveling adventurers.

Ideals: Opinionated, Persistence, Artistic. Bonds: Attractive, In love. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Clerebold Conway, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 600 sp.


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. With a patchy black beard and wild black hair. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Miner.

Motivation: He has a crush on the local Fortune-teller; and wants his loneliness to end

Ideals: Fighting. Bonds: Job, Mentor, Rich, Has a crush. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Trym Tindall, Male Human Fighter 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Silver pearl (100 gp). Blue sapphire (1300 gp). Black opal (1300 gp). Red-brown spinel (100 gp).


Social Check DCs

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