Lance Spaulding, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His moppish auburn hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Justice, Fighting. Flaws: Ugly, Forgetful. Bonds: Mentor. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Thomas Rutherford, Male Human [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man very much looks the part of a Tailor. He has styled his chestnut hair well, parting it to the right. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He struck the Tailor job and began his own company from there.
Motivation: He has passion for adventuring and risk; and to be a architect again
Ideals: Athletic. Flaws: Selfish. Bonds: Job, Guardian, Adventurer. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Wymar Warwick, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and likes to wear ponchos typically of a light black in addition to tight pants. His skin is also unnaturally pale. His chestnut hair is long and unkept. He has gleaming, smiling hazel eyes.
Personality: Aggressive, abrasive, and angry, Wymar embodies much of what other species detest in the Humans. He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Logical. Flaws: Ugly, Antagonistic, Racist, Mundane. Bonds: Nature. Occupation: Seamstress
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1600 sp.
Roger Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He works hard and plays hard.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Roger was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Roger's mother didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Shipwright.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Percival Rutherford, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a sai. His blonde hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: He loathes his own lifestyle; and to pay off his debts
Flaws: Antagonistic, Depressed. Bonds: Military, Job, Debt. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
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