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NPC Generator

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Advanced [show]


Ralf Windsor, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. His whole body is exceptionally muscular. His red hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: This man loves dancing and to teach people dancing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Joker, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Windsor, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He keeps his long blonde hair kept up in a rat tail. His amber eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Kyle Kensley, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)11 (+0) 6 (-2)14 (+2)
Skills Animal Handling +0, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Superior lock.


Social Check DCs


Dustin Wade, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely grey suit with green socks and a vest with buckled shoes. His hair is chestnut and curly. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Dustin Wade, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Druidic, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Roland Addington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown shirt with thin green vertical stripes and black pants. He has auburn hair. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Roland isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast island. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He has achieved small success as a Ruler.

Motivation: To be a Barber again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Immigrant. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Roland Addington, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)18 (+4) 11 (+0)17 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long red beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Adventurer, Religious. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Gunter Allerton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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