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Advanced [show]


Henry Atterton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He keeps his long brown hair kept up in a rat tail. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Henry hails from a village terrorized by orcs. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Addict, Antagonistic. Bonds: Rich, Family, Enemies, Adventurer. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Henry Atterton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Chrysoberyl (70 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Theobald Alton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was born in the south, but his parents moved at a very young age to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Optimist. Flaws: Lazy. Bonds: Immigrant, Job. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Theobald Alton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)14 (+2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears black trousers with green and blue striped suspenders. He wears various colorful collared shirts. He has done his best to style his golden hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 6 years old his parents immigrated from the north. Solomon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Solomon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Bonds: Religious, Immigrant, Criminal record. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Solomon Home, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 18 (+4)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Peridot (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Carpenter soon after.

Motivation: To be a Laborer again.

Flaws: Ugly. Bonds: Slave, Family, Criminal record, Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Dean Norton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)17 (+3) 8 (-1)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bernard Brady, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries sickles. His chestnut hair is greasy and uncared for. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Criminal record, Poor. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Bernard Brady, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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