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NPC Generator

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Advanced [show]


Cory Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His chestnut hair is matted, messy, and big. His blue eyes have a joyful gleam in them most of the time.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast mountains. His childhood dream was to be a Laborer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Ugly, Lazy, Fearful. Bonds: Nature, Job. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Cory Wilberforce, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Geoffrey Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His red hair is braided into rings. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Geoffrey was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to work out more often; and he has decided he is irredeemable

Ideals: Athletic, Optimist, Persistence. Flaws: Ugly, Secretive. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Geoffrey Rayden, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 80 pp. Brown-green garnet (80 gp). Obsidian (13 gp). Citrine (80 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Jocelyn Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has shaved his head bald. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Attractive, Religious, Immigrant, Military. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Jocelyn Ashton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Don Hastings, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair, while still mostly silver, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has all his life been fascinated with singing.

History: Don was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and to reunite with his absent mother

Ideals: Artistic, Optimist. Bonds: Poor, Immigrant, Family. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Don Hastings, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)14 (+2) 15 (+2)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 7 Acid flasks. 7 Acid flasks.


Social Check DCs


Gerard Reed, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright yellow suits and hats. His hair, while still mostly auburn, has prominent grey streaks. His gray eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: A strong sense of loyalty to Human people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Antagonistic, Hedonist, Racist. Bonds: Military, Criminal record. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Gerard Reed, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 4000 sp.


Social Check DCs

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