Aldous Hallewell, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. Aldous was born on a far southern island where he grew up under the tutelage of his father, an expert Locksmith. He moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down.
Ideals: Artistic, Joker. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Cory Royal, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. His red hair has been sun bleached extensively. His amber eyes dart from person to person to random spaces in the air.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. Cory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A rival would like him out of the picture; and seeks redemption
Ideals: Logical, Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 400 gp. Red spinel (60 gp).
Adelard Stanley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is typically in his Sculptor uniform. His long red hair is drawn into a two foot long braid. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Sculptor business at a young age. He was an athlete and attended two major summer competitions. He never won. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Impeccable, Athletic. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Rolf Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. With bright golden hair and a scraggly beard. His skin is flawless and his green eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rolf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rolf. Recently he has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Criminal record, Immigrant. Occupation: Merchant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Cloth of gold vestments (150 gp). Solid gold idol (300 gp).
Ernest Huxley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. He wears his white hair down. He has a tattooed face.
Personality: Ernest speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 20 pp.
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