Guy Royston, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. He wears his white hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of a Jeweler, who enjoyed hunting, Guy was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the large cave and found the beat up longsword and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Justice, Entrepeneur, Impeccable. Bonds: Nature. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp.
Shane Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears baggy grey pantaloons and a tan scarf. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy blonde hair. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Beggar. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Shane was raised in a hard working conservative environment. A freak accident while working with his Bookbinder father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. He hasn't told them the truth, but wants to settle down with them.
Motivation: To end his boredom; and he'd like to take his coworkers down a peg
Flaws: Fearful, Disease, Mundane. Bonds: Job, Has a crush. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 5000 sp.
Aldous Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, red cloak. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Gifted. Flaws: Terse, Insomniac. Bonds: Attractive, Criminal record, Family. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1800 sp. 1 Masterwork Musical instrument. 1 Hourglass.
Gerard Kenley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy green pantaloons and a blue scarf. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. His childhood dream was to be a Barrister, but he was a colossal failure. He has worked as a Actor like his father before him.
Motivation: Marry his brother to traveling adventurers; and further expansion of business
Flaws: Insane, Impulsive, Mundane. Bonds: Job, Family. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1700 sp.
Clerebold Graham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear tan clothing when he does not wear armor. His hair is long and brown with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are likewise green.
Personality: He likes to make people angry or surprised. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Beggar for hire.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and wants a kiss
Flaws: Antagonistic. Bonds: Rich, Family, Job, Has a crush. Occupation: Beggar
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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