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NPC Generator

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Advanced [show]


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, red, dusty cloak. He has shaved his head bald. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has recently gotten a pet goose that steals things from people.

Motivation: He feels kind of lost in life; and he is a bit of a kleptomaniac

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Job, Poor, Criminal record. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Hugh Marlowe, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)15 (+2) 11 (+0)6 (-2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1800 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (600 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Insane, Emotional, Fearful. Bonds: Nature, Religious. Occupation: Baker

Voice: Indian accent

Attributes [hide]

John Copeland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)17 (+3)
Skills Arcana +2, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Landon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Slave. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Adelard Landon, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. White pearl (40 gp). Pink pearl (40 gp). Silver pearl (40 gp). 1 Half-Plate.


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his black robe and has his mace always slung over his shoulder. His long golden hair is drawn into a two foot long braid. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich western family. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and money/treasure

Flaws: Ugly, Depressed. Bonds: Slave, Rich, Military. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Anselm Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Roger Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, constantly wearing a green suit, brown shirt, and violet tie. His silver hair is styled in orderly dreadlocks. His eyes are likewise green. His teeth are white and perfect.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Terse. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Knight

Voice: American accent

Attributes [hide]

Roger Fawcett, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp. 1 Crowbar. 1 Healer’s kit. 1 Silk rope.


Social Check DCs

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