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NPC Generator

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Advanced [show]


Adelard Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His thin eyebrows rest above his beady amber eyes.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: Born to a pair of adventurers, Adelard grew up listening to his mother's many stories. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Slave. Occupation: Shoemaker

Voice: Farmer accent

Attributes [hide]

Adelard Hadleigh, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears violet leather gloves, a violet jacket, and tight pants and is in decent physical shape. His red hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Barkeep in town.

History: Born in the south to a Barkeep, Kody learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Tickle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Browning, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Heward will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Extrovert, Philantrophist. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Heward Browning, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)16 (+3) 5 (-3)9 (-1)
Skills Animal Handling -1, Nature +5
Senses Passive Perception 7
Languages Common, Goblin, Undercommon, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2300 sp.


Social Check DCs


Lance Royal, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a red small hat and red clothes. His auburn hair is braided into rings. His eyes are violet and beady.

Personality: He snorts whenever he laughs or is feeling confident. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Dyer, and he later adopted a second daughter.

Motivation: He seems to be bored by most things; and regain custody of his daughter

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Religious, Family. Occupation: Dyer

Voice: Speaks like tongue is numb

Attributes [hide]

Lance Royal, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 17 (+3)7 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Deep green spinel (90 gp). Moonstone (60 gp). Moonstone (60 gp).


Social Check DCs


Frederick Tatum, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a fancy black suit. His golden hair is still thick. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.

History: Born in the east to a Seamstress, Frederick learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Tatum, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs

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