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NPC Generator

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Advanced [show]


Theodoric Wellington, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. He has done his best to style his auburn hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Adventurer, Rich. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Theodoric Wellington, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills History +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of clubs on his belt, each one with a amethyst on the hilt. His auburn hair is slicked back into a classic pompadour. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Joker, Justice. Flaws: Ugly. Bonds: Nature. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Tim Altham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Alexandre Kent, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man usually wears his black robe and has his bastard sword always slung over his shoulder. His blonde hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Job, Mentor. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Kent, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Insight +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp. 1 Bullseye lantern. 1 Superior lock.


Social Check DCs


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. He has green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed, Antagonistic. Bonds: Attractive, Military. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Norman Davenport, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 7 (-2)12 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 8
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Solomon Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He comes from a rich northern family. A gifted student he started as a Doctor, but he got bored and became a Blacksmith. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Job, Rich. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Solomon Barclay, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)5 (-3) 11 (+0)7 (-2)
Skills Arcana -1, Persuasion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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