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NPC Generator

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Advanced [show]


Bertram Alby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant brown.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich eastern family. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Adventurer. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Bertram Alby, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 13 (+1)4 (-3)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Chain shirt.


Social Check DCs


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. His hair is always cut to a buzz. His violet eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Philantrophist. Flaws: Shy, Forgetful, Depressed. Bonds: Rich. Occupation: Marshal

Voice: Old Prospector

Attributes [hide]

Godfrey Chatham, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. He has wavy brown hair. His fierce blue eyes like to dwell on things.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Money/treasure; and he wants to meet his childhood hero

Ideals: Extrovert. Bonds: Adventurer, Mentor, Family, Rich. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Anselm Eastaughffe, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Flaws: Ugly. Bonds: Guardian, Rich, Nature, Job. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Lewis Lincoln, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


Kody Royal, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. He has black hair. His eyes are a pleasant brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and he feels threatened by others

Ideals: Joker. Flaws: Fearful. Bonds: In love, Military, Adventurer. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Royal, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Superior lock. 1 Hourglass.


Social Check DCs

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