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NPC Generator

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Advanced [show]


Guy Hale, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His head has been shaved. His hazel eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Insomniac, Shy, Disease. Bonds: Religious. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Hale, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 22000 sp. Chrysoprase (30 gp). Black pearl (700 gp). 1 Minor magic item.


Social Check DCs


Godfrey Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears many layers of old clothing at all times. He has moderate length white hair. His eyes are a pleasant violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, In love, Immigrant. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Godfrey Barlow, Male Human Fighter 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp. Citrine (80 gp). Freshwater pearl (7 gp).


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. He wears a broad hat to hide his balding. He has brown eyes and a brown hat with a tan feather.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Gerard Barclay, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)8 (-1) 16 (+3)7 (-2)
Skills Insight +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


William Oakley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean white cloak covering his clean studded leather. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the west. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Adventurer, Mentor. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

William Oakley, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Robert Langston, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has wavy white hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Ploughman, Robert learned a great deal about his mother's area of expertise. A gifted student he started as a Miller, but he got bored and became a Ploughman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Justice. Flaws: Greedy. Bonds: Job. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Robert Langston, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)6 (-2) 10 (+0)16 (+3)
Skills Athletics +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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