Anselm Weld, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case, and a wedding ring on his left hand. His hair is chestnut and very short. His thin eyebrows rest above his beady brown eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He feels kind of lost in life.
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: In love, Slave. Occupation: Cook
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. 1 Banded mail. 1 Half-Plate.
Dustin Woods, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the large cave and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.
Motivation: Revenge; and wants to work out more often
Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Rolf Gyula, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His silver hair is still thick. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Draconic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp.
Percival Spalding, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Ploughman uniform and is in decent physical shape. His black hair is matted, messy, and big. He has gleaming, smiling amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the east. Percival was born on a far southern forest where he grew up under the tutelage of his mother, an expert Ploughman. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Trey Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. He is portly but not overly obese. He wears a Stetson hat to cover his moderate length chestnut hair. His hazel eyes are slightly larger than normal.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Enemies, Immigrant, Military. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Banded mail. 1 Chain shirt.
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