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NPC Generator

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Advanced [show]


Miles Colby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy yellow pantaloons and a green scarf. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a great chef.

History: He was born several months after his mother was called into army service. A gifted student he started as a Jeweler, but he got bored and became a Bather. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Job, Military, Rich, Criminal record. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Miles Colby, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp.


Social Check DCs


Gerard Kensley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. His brown hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Criminal record, Rich. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Kensley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Red spinel (140 gp). Coral (140 gp).


Social Check DCs


Theodoric Brownrigg, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His moppish silver hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He was born in the east, but his parents moved at a very young age to the west. Theodoric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Flaws: Insomniac. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Theodoric Brownrigg, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 13 (+1)13 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp.


Social Check DCs


Kyle Winterbourne, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown top hat and brown clothes. He wears a top hat to cover his moderate length chestnut hair. His hazel eyes dart from person to person.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a minor phobia of water and hates getting wet.

History: He was born in a small forest village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Flaws: Ugly, Fearful, Addict. Bonds: Criminal record, Nature, Family. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Kyle Winterbourne, Male Human Fighter 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 7 (-2)8 (-1)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Ernest Crawford, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He is physically well-built. His hair is black and very short. His eyes are blue and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the north. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, In love, Family. Occupation: Beggar

Voice: Low and grunting

Attributes [hide]

Ernest Crawford, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)9 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol. 1 Spyglass. 1 Simple lock.


Social Check DCs

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