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NPC Generator

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Advanced [show]


William Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a hunchback. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants he idolized his father. Cursed with unlife at a very young age, William has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Racist, Disease. Bonds: Adventurer, Immigrant. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

William Ainsley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2100 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (400 gp).


Social Check DCs


Drogo Ansley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. He keeps his auburn hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Mercenary

Voice: Shortens vowels

Attributes [hide]

Drogo Ansley, Male Human Fighter 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 500 gp. Azurite (4 gp).


Social Check DCs


Bertram Axton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with tan pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Carpenter father left him crippled. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Guardian, Has a crush. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Bertram Axton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp. Jasper (20 gp). Eye agate (10 gp). Citrine (20 gp). 1 Average lock.


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy green pantaloons and a white scarf. His hair is long and chestnut with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His eyes are blue and he is always smoking a pipe.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal dancing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Military. Occupation: Carpenter

Voice: Strong lisp

Attributes [hide]

Roger Stanton, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Moonstone (20 gp). Rock crystal (20 gp). Blue star sapphire (1500 gp).


Social Check DCs


Thomas Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a hunchback. His hair is auburn and curly. He is baby faced.

Personality: Overbrimming with self-confidence, Thomas isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Thomas Radcliffe, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 37000 sp. Chalcedony (50 gp). Deep blue spinel (400 gp).


Social Check DCs

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