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NPC Generator

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Advanced [show]


Roger Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His small hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Athletic, Passionate, Optimist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Roger Lindsey, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Hunter Rutland, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his sword. His skin is also unnaturally pale. He has done his best to style his blonde hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and find a way to reverse the transformation of his sister

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Hunter Rutland, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Arcana +1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (500 gp).


Social Check DCs


Gerard Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut and curly. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich western family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Rich, Debt. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Gerard Deighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1600 sp. Aquamarine (500 gp). Malachite (6 gp). Deep blue spinel (500 gp). 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs


Gerard Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. He keeps his auburn hair in a pixie cut. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Ansley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (400 gp). 1 Everburning torch. 4 Acid flasks.


Social Check DCs


Chad Winthrop, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His clothes are grease stained in places. He has wavy auburn hair. He is very pretty but has cold, dead eyes.

Personality: Chad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.

History: Born to a Healer, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Poor, Immigrant, Attractive, Religious. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Chad Winthrop, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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