Richard Cason, Male Human [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. His green eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.
History: Gifted from a young age, Richard studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his poetry dream.
Motivation: He wants to meet his childhood hero; and he wants nothing more than to rejoin the army
Ideals: Gifted, Artistic. Bonds: Adventurer, Military. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Randal Garrick, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his singing dream.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 3 Antitoxin. 2 Acid flasks.
Hunter Appleton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His white hair is lengthy. He has green eyes and a blue hat with a yellow feather.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He is obsessed with finding treasure.
History: He was raised in a plains tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he's attracted to the pc
Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Nature, In love. Occupation: Glassblower
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. Obsidian (12 gp). Smoky quartz (60 gp). Jet (80 gp). 2 Smokesticks.
Kody Ashley, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He dresses like a well dressed Priest does. His whole body is exceptionally muscular. His tied-back hair is silver. He has gleaming, smiling blue eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He struck the Priest job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Military. Occupation: Priest
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Hugh Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears long strands of ruby and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and curly. His brown eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and someone believes him a fraud
Ideals: Logical, Gifted. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Ignan, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!