Solomon Oakes, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears dark leathers with embroidery. With bright blonde hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.
History: Solomon lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.
Motivation: To get a good night's sleep; and wants to raise his children well
Flaws: Insomniac, Racist, Fearful. Bonds: Family. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Adelard Graham, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has shaved his head bald. His violet eyes dart from person to person.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of giants once and for all.
History: Adelard was raised in a hard working conservative environment. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. He has set out to sabotage the competition.
Motivation: Someone believes him a fraud; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Job. Occupation: Courier
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 5000 sp. 1 Minor magic item.
Ralf Langley, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively, and carries hand crossbows. His blonde hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.
Personality: He is calm most of the time but flees social interaction. He uses divination through singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Ralf has worked very hard to control his curse. He then took over the family business and is one of the better Stylist for hire.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Stylist
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 1400 sp.
Geoffrey Sutherland, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Mercenary. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His white hair is unkempt and raggedy. His violet eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Mercenary
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Blue quartz (8 gp). Tourmaline (70 gp).
Lance Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His long blonde hair is drawn into a two foot long braid. He has violet eyes and a brown hat with a white feather.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He works hard and plays hard.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Flaws: Hedonist. Bonds: In love, Enemies, Rich. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 60 pp.
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