Godfrey Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his longsword ready. He has done his best to style his brown hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Nicholas Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of falchions on his belt, each one with a aquamarine on the hilt. He wears a broad hat to cover his moderate length silver hair. His face is scarred and worn.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Nicholas and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Shoemaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Shane Thackeray, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is renowned for his bright green suits and hats, and a wedding ring on his left hand. His red hair is braided into rings. His eyes are a pleasant brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great joy in being the best Carter in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his brother before him, after school he went straight into learning to become a Carter. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his brother; and he wants random interesting trinkets and junk, hates to throw anything away
Ideals: Disciplined. Flaws: Disease, Greedy. Bonds: In love, Job, Family. Occupation: Carter
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Trym Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With a patchy white beard and wild white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Meet up once more with his childhood friend; and he feels threatened by others
Flaws: Secretive, Fearful. Bonds: Adventurer, Religious, Mentor. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. Red garnet (100 gp). Tiger eye turquoise (13 gp).
Patrick Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is cut short. His eyes are a pleasant amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Patrick grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Fighting, Athletic. Bonds: Attractive, Poor, Adventurer. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Half-Plate.
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