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NPC Generator

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Advanced [show]


Peter Abram, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has a large white mantle and cape that has been intricately interwoven into his black robe. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Healer and found it very stressful. He has set out to sabotage the competition.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Flaws: Ugly, Shy. Bonds: Family, Mentor, Job. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Abram, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)5 (-3) 10 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Lewis Mori, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears professional attire. His left hand appears badly burned and disfigured. His long golden hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lewis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lewis. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Mori, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Theodoric Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black tunic with brown highlights, and long green pants that bunch up around his shoes. He has a hunchback. He wears his red hair up. His violet eyes dart from person to person.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast mountains. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Family, Nature, Has a crush. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Theodoric Tattersall, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Manfred Heiser, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his mother was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Joker, Philantrophist. Flaws: Ugly, Shy. Bonds: Military. Occupation: Gardener

Voice: Aggressive tone

Attributes [hide]

Manfred Heiser, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Alex Compton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Cook

Voice: Hissing voice

Attributes [hide]

Alex Compton, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Solid gold idol (200 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs

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