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Advanced [show]


Hubert Springfield, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His brown hair is still thick. His eyes are a pleasant hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Hubert Springfield, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +1, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bernard Colby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a fancy blue suit. He keeps his auburn hair in a pixie cut. He wears a mask on his face.

Personality: Bernard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Bernard Colby, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gerard Tickle, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of clubs on his belt, each one with a topaz on the hilt. His blonde hair is smooth and relatively long. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Enemies, Religious. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Gerard Tickle, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)14 (+2) 12 (+1)7 (-2)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His hair is long and auburn with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are a pleasant brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. In his 14th year, his parents were killed by a goblins raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of goblins; and he has money and likes to spend it

Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Enemies. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Gilbert Hadleigh, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Gerald Breeden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a well pressed and immaculate suit (or dress). His hair is white, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Shoemaker, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerald. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Criminal record. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Gerald Breeden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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