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NPC Generator

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Advanced [show]


William Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Server. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: William was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Professionalism, Persistence. Flaws: Shy. Bonds: Rich. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

William Kelsey, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 17 (+3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear green tank tops with red pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. He dropped out of school before completing his studies. He was granted necromantic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted, Logical. Bonds: Attractive, Rich, Nature. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Guy Kinsley, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Robert Kirby, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He has a moderate pudge and is not very fit. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: He is unsatisfied with his job; and doesn't want to be a bather and was forced into it by his family

Ideals: Impeccable, Gifted. Bonds: Job, Family, Rich. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Robert Kirby, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Wymar Thorpe, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.

Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Mortician for hire.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Job, Religious. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Wymar Thorpe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)9 (-1) 16 (+3)16 (+3)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. Gold dragon comb with red garnet eye (900 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


John Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears a top hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He then took over the family business and is one of the better Detective for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Flaws: Disease, Antagonistic. Bonds: Job, Rich. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

John Bradshaw, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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