Cory Hackney, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a tight fitting green shirt and pants. His right leg appears badly burned and disfigured. His red hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the north. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Impeccable. Bonds: Rich, Immigrant. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Silver pearl (70 gp). Lapis lazuli (16 gp). Rhodochrosite (16 gp). Violet garnet (1100 gp). 1 Minor magic item.
Reynard Clive, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a tan suit. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Impulsive. Bonds: Adventurer, Poor, Nature. Occupation: Sculptor
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Breastplate. 1 Half-Plate.
Lance Wharton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his blonde hair in a pixie cut. He has several tiny sapphire earrings on each ear.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Ugly, Racist, Impulsive. Bonds: Rich, Religious. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Violet garnet (600 gp). Hematite (9 gp). Sard (30 gp). Citrine (30 gp).
Percival York, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His silver hair and beard is wavy and long. His half smiles and amber eyes are beguiling and draw you in.
Personality: Percival hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.
History: He got into the Engraver business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Engraver.
Motivation: He wants revenge against orcs; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive, Job, Enemies. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. Peridot (20 gp). Azurite (4 gp). Freshwater pearl (4 gp). Banded agate (4 gp). 1 Magnifying glass.
Odo Bentham, Male Human [Permalink]
Personal [hide]
Description: This eastern man prefers to wear pastel pants and tee shirts. His clothes are grease stained in places. His hair is long and red with streaks of chestnut, and is pulled back with small pastel clips. His beard is chestnut, braided, and well cared for. His brown eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.
History: He was born in the east. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and wants his loneliness to end
Ideals: Philantrophist, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp.
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