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Advanced [show]


Clerebold Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with black and white striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly shields and lances. He wears a colorful flower in his silver hair. His hazel eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Impulsive. Bonds: Criminal record, Attractive, Poor. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Clerebold Marlee, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and he perpetually has his lance ready. His hair is golden, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and many giants want him driven away

Ideals: Fighting, Philantrophist, Gifted. Bonds: Attractive. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Henry Ramsay, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Alby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is portly but not overly obese. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Robert's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: He wants to get laid.

Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Rich. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Robert Alby, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 50 pp. 1 Crowbar. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long blonde beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Mentor, Nature. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Adley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Colton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trym was born the youngest of three triplets. His first spouse was a Armorer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Family. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Trym Colton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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