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Advanced [show]


Simon Home, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He is physically well-built. His tied-back hair is golden. This violet eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Simon hails from a village terrorized by illithids. While studying, he fell in love. They married and had a daughter. Days after completing his studies, news broke out that his hometown was attacked by illithids. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To find somewhere to settle down; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic, Mundane. Bonds: Slave, Enemies, In love. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Simon Home, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green costume with the symbols of luck on his torso. He has a small bristly mustache and wavy black hair. His brown eyes dart from person to person.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Theodoric studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the large cave and found the beat up greataxe and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Secretive, Greedy. Bonds: Nature. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Yeardley, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Appleton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports brown clothing, slightly heavier than average wear. His chestnut hair is knotted and matted. He is baby faced.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Adelard Appleton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 sp. Amber (130 gp).


Social Check DCs


Simon Shirley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a desert tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Seamstress like his father before him.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Extrovert. Flaws: Mundane. Bonds: Nature, Job, Rich. Occupation: Seamstress

Voice: Old Prospector

Attributes [hide]

Simon Shirley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)5 (-3) 15 (+2)13 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 9000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Rolf hails from a village terrorized by giants. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Disciplined. Bonds: Attractive, Religious, Enemies. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Rolf Tyndall, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +3, History +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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