Adelard Ainsley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses well, typically a more casual-formal manner. He has wavy silver hair. He has blue eyes and a pastel hat with a white feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a great chef.
History: He was raised in a mountains tribe. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Weaver
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Odo Westbrook, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he wears a simple red robe with black stripes complete with hood. His auburn hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and he has money and likes to spend it
Ideals: Passionate. Bonds: Immigrant, Nature, Rich, Enemies. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Geoffrey Home, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He wears his white hair up. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the recently deceased. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: He'd like to take his coworkers down a peg; and to be a crown-heir again
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Enemies, Job. Occupation: Carter
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Freshwater pearl (16 gp). Red garnet (80 gp). Freshwater pearl (16 gp).
Norman Crawford, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Miller. He is bald on top and has large white tufts of hair around his ears. His eyes are brown and beady.
Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Miller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Acton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His hair is long and blonde with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.
History: Born in the north to a Scribe, Shane learned a great deal about his mother's area of expertise. Shane abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
