Tim Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His hair is blonde and curly. His ears are large.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 5 (-3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20000 sp.
Trym Byron, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue costume with the symbols of strength on his torso. He wears a colorful flower in his white hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.
History: Trym was born with his father's beautiful face. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Sabotage a competitor.
Bonds: Attractive, Job, Enemies, Family, Has a crush. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Jade (60 gp). White pearl (60 gp). 1 Climber’s kit. 1 Small steel mirror.
Theodoric Thorpe, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His long chestnut hair reaches down to his waist. His gray eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Theodoric took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A strong sense of loyalty to Human people; and seeks redemption
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Criminal record, Adventurer. Occupation: Actor
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Odo Hayden, Male Human [Permalink]
Personal [hide]
Description: This malnourished man likes to wear ponchos typically of a light tan in addition to tight pants. He has moderate length chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.
History: Odo lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's looking for his big break; and an old rival family wants him found
Ideals: Athletic. Flaws: Antagonistic. Bonds: Poor, Family, Adventurer. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Charles Bradford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His moppish golden hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the west to a Ploughman, Charles learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Impulsive. Bonds: Enemies, Job, Slave, Adventurer. Occupation: Ploughman
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 8000 cp. Aquamarine (600 gp). Zircon (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!