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Advanced [show]


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing a long, white, dusty cloak. He has a hunchback. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his mother. Lance was born on a far northern plains where he grew up under the tutelage of his mother, an expert Laborer. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Slave, Immigrant, Rich. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Lance Sharps, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 10 (+0)6 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Large well-done wool tapestry (500 gp). A silver and pearl hairclip (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Anselm Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and he perpetually has his quarterstaff ready. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Entrepeneur. Bonds: Has a crush, Criminal record. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Halsey, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Celestial, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 2 Thunderstones. 7 Acid flasks.


Social Check DCs


Reynard Tinley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. He wears his blonde hair up. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Reynard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Bonds: Attractive, Job, In love, Has a crush. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Reynard Tinley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)7 (-2) 10 (+0)7 (-2)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Peter Wallace, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze, and carries axes. His black hair is greasy and uncared for. He has a dull look in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Peter managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Peter Wallace, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)16 (+3) 15 (+2)12 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Everard Hartford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Interpreter.

Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Everard Hartford, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Blue quartz (5 gp). Jasper (50 gp). Chrysoprase (50 gp).


Social Check DCs

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