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Advanced [show]


Shane Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears grey cloth garments or leather armor. His hair is silver and curly. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.

History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Shane Ridley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 17 (+3)16 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 45000 sp. Alexandrite (400 gp).


Social Check DCs


Randal Chatham, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His white hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the east. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the old dungeon and found the beat up longsword and armor he uses now. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Pacifist, Artistic. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Randal Chatham, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing a long, yellow, dusty cloak. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Percival is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Entrepeneur. Bonds: Family, Job. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Percival Eastaughffe, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)3 (-4) 6 (-2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +0, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged -2 / 1d8-4, Grapple +3

Possessions: Just what you see.


Social Check DCs


Miles Ryley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Wants to open a new tavern; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Logical. Bonds: Enemies, Immigrant, Rich, Job. Occupation: Mortician

Voice: Eastern European accent

Attributes [hide]

Miles Ryley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 7 (-2)12 (+1)
Skills Intimidation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Masterwork manacles. 1 Crowbar.


Social Check DCs


Jocelyn Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is well dressed, constantly wearing a black suit, green shirt, and brown tie. His hair, while still mostly golden, has prominent grey streaks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Jocelyn is depressed about a lot of things. He tends to be a nihilist. He also hits on women, regardless of circumstances.

History: Jocelyn was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Body Guard; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Has a crush, Job, Adventurer. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Jocelyn Lancaster, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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