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Advanced [show]


Randal Brady, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing colorful clothing, dressed as a Baker. He keeps his long brown hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: Randal lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Addict. Bonds: Family, Criminal record. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Randal Brady, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Religion +4, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is lengthy. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich southern family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Family, Rich. Occupation: Map Maker

Voice: Boston accent

Attributes [hide]

Solomon Cholmondeley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 50 pp. 1 Masterwork Common Melee.


Social Check DCs


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His red hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted druidic powers by his dying brother.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Gifted. Flaws: Racist. Bonds: Enemies, Military. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Hadlee, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)8 (-1) 15 (+2)14 (+2)
Skills Insight +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 50 pp. Jasper (40 gp). Fiery yellow corundum (500 gp). Sard (40 gp).


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears silk and lounges about seductively. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Barclay, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 4 Holy water.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His long blonde hair reaches down to his waist. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Patrick has worked very hard to control his curse. He inherited the family business which he has now maintained for 10 years.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Guardian, Rich, Job. Occupation: Mayor

Voice: Pronounces O like U

Attributes [hide]

Patrick Barlow, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. Solid gold idol (600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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