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NPC Generator

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Advanced [show]


Rolf Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He has styled his black hair well, parting it to the right. He has several tiny emerald earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Actor father left him crippled. He has set out to sabotage the competition.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Job, Immigrant. Occupation: Mortician

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Blakeley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 50 pp.


Social Check DCs


Arnold Brady, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a bastard sword. His golden hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Animal Trainer business at a young age. He was an apprentice working in his father's forge. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and seeks redemption

Flaws: Cynical. Bonds: Poor, Family, Job, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Arnold Brady, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)12 (+1) 12 (+1)13 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Compton, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He has a moderate pudge and is not very fit. He has moderate length silver hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast mountains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Logical. Flaws: Disease. Bonds: Nature, Adventurer, Criminal record. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Roger Compton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roland Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His golden hair is cut short. His brown eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roland Harlow, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 6 (-2)13 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red cloak and cross-gartered black stockings. His hair is brown and very short. His green eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the ruined castle and found the beat up whip and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Disciplined, Philantrophist, Logical. Bonds: Religious, Nature. Occupation: Mercenary

Voice: Aggressive tone

Attributes [hide]

Trey Windsor, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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