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NPC Generator

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Advanced [show]


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Poor, Slave. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Trym Atherton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Perception +2, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Shane Nibley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears white leather gloves, a white jacket, and tight pants. His auburn hair is matted, messy, and big. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Shane was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and a deep hatred of orcs

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Mentor. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Shane Nibley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Heward Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is long and unkept. His hazel unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Disease, Antagonistic. Bonds: Religious, Rich. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Kenley, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Beverly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is drawn into a tight pony tail with a skull scrunchie. His violet eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was raised in a mountains tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his dancing dream.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Military, Nature. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Alex Beverly, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 9 (-1)14 (+2) 10 (+0)9 (-1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes peer out from beneath his top grey hat.

Personality: This man loves dancing and to teach people dancing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's looking for his big break.

Ideals: Artistic, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Barber

Voice: American accent

Attributes [hide]

Charles Hallewell, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)15 (+2) 14 (+2)18 (+4)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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