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Advanced [show]


Arnold Lindsey, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a red vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. He has red hair. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his absent father

Flaws: Ugly. Bonds: Guardian, Criminal record, Military, Family. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Arnold Lindsey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)9 (-1) 7 (-2)13 (+1)
Skills Animal Handling +0, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he likes to wear grey tank tops with brown pants. His blonde hair is braided into rings. His blue eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Bentham, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs


Trym Richie, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is an epitome of beauty. His chestnut hair is braided into rings. His brown eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his dancing dream.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Artistic. Bonds: Attractive, Poor, Adventurer. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Richie, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Miles Clifford, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has a large brown mantle and cape that has been intricately interwoven into his violet robe. His golden hair is styled in orderly dreadlocks. His eyes are brown and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with finding treasure.

History: Miles lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.

Motivation: Regain custody of his son; and he desires power and/or immortality

Flaws: Ugly, Greedy. Bonds: Adventurer, Family, Job. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Clifford, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats. He has a penchant for wearing a ring with an oversized amber on his left hand. His chestnut hair is still thick. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a Laborer first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 3 years old his parents immigrated from the south. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Charles Enfield, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1900 sp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs

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