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Advanced [show]


Kyle Graham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish golden hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Kyle Graham, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Adley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a brown poncho over his likewise colored trousers and shirt. His blonde hair is still thick. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: He was raised by priests from a young age. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Secretive. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Henry Adley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)18 (+4) 10 (+0)18 (+4)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Alex Ogden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is kept up in a ponytail inside a broad hat. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Blacksmith

Voice: Prounounces S like Z

Attributes [hide]

Alex Ogden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Melee.


Social Check DCs


Frederick Davenport, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a long silver beard, and similarly colored long hair. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the south. He was an apprentice working in his father's forge. He has worked as a Stableman like his father before him.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Job, Poor. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Frederick Davenport, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)16 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in a clean grey cloak covering his clean studded leather. His hair is golden, silky, and of moderate length. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a drow raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of drow.

Ideals: Optimist. Bonds: Attractive, Rich, Religious, Enemies. Occupation: Stableman

Voice: German accent

Attributes [hide]

Charles Brandon, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs

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